
Gilmore said, "The Lost World could have been just another game where you kill dinosaurs, but instead we created an ambiance that enables you to feel what the hunter and the hunted are going through. The ideas were ultimately put into a concept document that included more than 100 pages, some of which offered storyboards and detailed descriptions of each scene in the game. During the first two months of pre-production, producer Patrick Gilmore held daily meetings with his development team to develop a variety of ideas for the game. In March 1997, Electronic Arts announced that it had secured the distribution and publishing rights for a PlayStation video game adaptation of the film, as part of a deal with DreamWorks. The final chapters involve Harding escaping the island on a cargo ship.ĭreamWorks Interactive announced that they were working on a video game based on The Lost World: Jurassic Park in the third quarter of 1996. Although objectives are never elaborated on, the Hunter's goal is to eliminate any dinosaur threat. The "Human Hunter" chapters are largely based in more urban environments including an underground complex, a geothermal center and an InGen lab. The playable dinosaurs' chapters consist of traversing various parts of the island, defending against other predators as well as InGen hunters. Item pickups for the dinosaur characters are limited to food needed to maintain their strength, while item pickups for the human characters include gas canisters, automatic weapons, health refills, and rocket launchers. The plot varies with every character, each one struggling to survive on the island, populated by over 20 species of dinosaurs in an environment of escalating chaos. The Lost World: Jurassic Park ignores the plot of the film, despite featuring some of its dinosaurs and being set on "Site B", an island also known as Isla Sorna and used as InGen's dinosaur breeding site. The secret ending is a video of Goldblum congratulating the player for finishing the game, but suggesting to go outside and do other activities instead. Actor Jeff Goldblum briefly reprised his role as Ian Malcolm for a secret ending that the player can access if every DNA bonus is collected.

For each character, there are "DNA bonuses" in each level that can be collected for access to storyboard art for that particular character. During gameplay, the character must complete all levels sequentially to gain access to the next character. There are 5 characters in all throughout the course of the game, each with their own special abilities and attributes: Compsognathus, Human Hunter, Velociraptor, Tyrannosaurus rex, and Sarah Harding, who is also known as the "Human Prey".

The game features a side-scroller perspective. The Saturn and PlayStation versions feature identical gameplay.
